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Curse Of The Azure Bonds.
-------------------------
The Solution.
-------------
By ASSASSIN of the DRAGON SLAYERS.
------------------------------------------------------------------------------
This solution will be given in five seperate parts, one for each bond.
The 1st Bond: The Fire Knives.
The first thing you should do after creating your characters is to go to
the armoury and the general store. Get your characters equipped as best as
possible. Also visit the High priest of the temple of Gond and the Sage Filani.
Also go to the tavern, wait there having drinks etc.. until the tavern keeper
asks you to leave. Leave, go to the side entrance, then got to the front and
enter the tavern again. To explain what just happened, Princess Nacacia just
got abushed by the Fire Knives as she tried to enter the tavern. Stay in the
tavern if you need some info. Go to the Inn (where u start) and rest, Memorise
spells etc.. If you transfered Pools of Radiance or Hillsfar Characters then
first get them to train, in the hall. Now you will soon be starting the chase
for the Fire Knives. Go North, and head west just after the general store and
you should automatically get into a fight with the purple guard. While you were
fighting, The fire knives have nicked Giogi Wyvernspur from The carriage. After
you defeat the guards (Its your first fight, You DID defeat them didnt you?),
Either surrender or run down the nearest alley. The Thieves Guild will send
someone to get you out. The guild master gives you a sewers map and the Fire
Knives attack. Kill them off and head south to the sewers. You should go to the
vault on this level because it contains quite a few magical items as well as
some coins. (I've also done maps for the game and they can be found in another
archive. They aren't nessecary to complete it, but they do show the important
places in each dungeon saving you from going everywhere.). Go South through the
sewers and youl come across three seperate exits in the southernmost end wall.
Two are normal doors, One is a secret door. There is also a secret Training
Hall somewhere is the South East of the sewers. After exiting the sewers There
are only a few places to go that are of any real interest. One is the armoury
in south, as there are a few Magic Items here. However the most interetsting
place is the South West corner where you get your bond removed and meet
Nacacia, Azoun, Vandergahast and last and least Giogi. Before this however,
you should rescue The Cleric, Gharri, from the torture chamber. After having
your bond removed go to the standing stone. This is where you should always
go when you have a bond removed because the man there (Tyranthraxus) tells you
who to kill off next and where they are. He does this so he has full control
of you for himself. At this time he should say "Seek Red to the South.". He
means the Renegade Red wizard of Thay, Dracandros.
The 2nd Bond: Dracandros, Red wizard of Thay and the Helm of Dragons.
Go south till you reach the village of Hap. Your first task in removing the
bond is to free the village. This is quite easy and should pose to much of a
problem. The village has been taken over by an efreet and his Drow minions.
You will find help in the inn in the form of one Akabar El Akesh. He is a mage
of some very small level and is almost, but not exactly, useless. If you go
into the south building immediately you will be severly wasted. If however you
kill of some drow patrols first, then the Efreets forces will be severly
reduced and easy pickings. After obliterating the efreet go to the caves. Go
South East when you enter the caves and as long as you have a female member in
your party, you will meet Silk of the swan mays. She will give the 1st Female
in the party the mark of a swanmay and will ask you to do something for her.
Go to the sulphur baths and get the chests from them. There are several magic
Items in them including a Longsword +2 Dragon slayer which will help I you
decide to kill of the dragons. Exit the caves via the dracolich. If you need
XP, then kill him, Otherwise leave Crimshank alone. When you enter the tower
you will meet dracandros. He will teleport you to the top of the tower where
a host of evil black dragons are waiting. They force him to remove the bond.
You now have to choices. Attack the dragons, and be passive. If you attack
the dragons you had better hope you can kill them, but if you do you get
quite a few XP and get the stuff that Silk wants. You should now head slowly
down the tower. On the third floor there is a drow lord. Save your game before
finding him because he is sometimes hard, sometimes easy to kill. On the 3rd
floor theres a dragons egg which Silk also wants. There are a lot of wyverns
hanging around in the tower and unless the party is relatively strong it may
be an idea to avoid the rooms theyre in. In the tower somewhere is a special
place called the Test of The Sphere. In this test a character controls a sphere
of annihalation and must, by concentrating on it, force it into an opposing
mage. Your character doesn't have to be a mage, I did it with a ranger. If you
win you get some magic Items. If you lose youre disintegrated permanent like.
On the ground floor after leaving the tower you will be attacked by Dracandros
himself. Destroy his forces and him and you are well rewarded. Dracandros has
stacks of Magic on his corpse. Re-enter the caves if you killed the dragons
and got the egg and Silk will give you some treasure. Unfortunately this
isnt magical Though it will help if youre broke. Go back to Haptooth and
id all magic and Rest/Fix/Memorise all chars and spells etc.. No go to the
standing stone. Tyranthraxus says:Seek the woman in green to the NW. By This
he means Mogion a cultist of moander who resides in moanders pit.
Bond 3: Mogion, The green cultists, a god and the gauntlet of Moander.
Go to and Enter Yulash. You should enter by asking permission. You will be
taken to see the commander. Walk around the room until the spies try to escape
kill them and you wont have to worry about the red plume guards in the check
points. There are only two places you must go to in Yulash, The first is the
middle of the city to get the wand of defoliation. and the secon is the North
East to enter the pit of moander. Enter the pit and follow the sights and
sounds of a recent battle. You will find Alias and DragonBait. Allow them to
join and head for the stairs in the South East. Go down and go straight North
take out the slug and the cultists and continue north till you reach a pair of
doors. Enter and attack Mogion when you get a chance. After insuring the death
of Mogion and her Cult you will be attacked by a parts of a God. Called
"Bit'O'Moanders" they are reasonably easy to defeat, using spells like Stinking
Cloud, and Hold Monster. Search the Altar for some treasure and leave the pit
by the exit door on the first level. Now visit Tyranthraxus at the standing
stone again and hell tell you to "Seek Black to the North.". The black lord is
Fzoul Chembyrl, one of the higher members of the Zhentrim.
Bond 4: Fzoul, Dexam and the Amulet Of Lathander.
Go to and enter the city of Zhentil Keep. Here you may buy numerous Magic
Items and various goods you may need to restock. Buy all you need and then
follow the path around until you meet Olive Ruskettle, The halfling Bard.
Follow her and enter the door in front of you when she leaves. You will find
Dimswart the sage. Take him with you and make your way to the chapel. DONT
follow the woman until you've searched the altar. One of the weapons you find
there is cursed so be careful. Follow the Hooded Woman (Medusa) and she will
take you to Dexam the Beholder. He will disintegrate Fzoul, removing your bond
and leave. You must find and kill Dexam to get the amulet of lathander. He is
in the South West Corner of His Temple with a few minotaurs and his Medusa.
Another place of interest here is the dead elfs body which has a few items on
it. Avoid the North East Corner because there is a trap there that teleports
you to the dead elf causing you damage. For the last time go to the standing
stone and Tyranthraxus reveals himself and goes to his temple in Myth Drannor.
Bond 5: Tyranthraxus and the Pool of Radiance.
This is the last part of the game so make sure your characters are all max
level or youll be slaughtered. In the Burial Glen fights with spiders can NOT
be avoided however fights with Thri-Kreen can by parlaying and saying that
Tyranthraxus is your master. Always Rebury the skeletons and replace the bones
in crypts. There are five things which should happen before you continue. You
should go to the Spirit Queen in the Tomb in the North West Corner and get the
magic Items she gives you. You should follow and kill of the Red Plume soldier
(who is really a Rakshasa.) and get his bow and arrows. You should meet The
Nameless Bard (Finder Wyvernspur). You should kill the thri Kreen in their
lair. And finally There are Knights of Myth Drannor wandering around. Dont
enter the ruins without meeting them. To reach the ruins simply go east and
enter the east forest. Follow the woods not the path. In the ruins there are
only a few things to do. You should first save the guy running from the hell
hounds and go and get his treasure. Next go visit the old Rakshasa and speak
Haughtily to him and he'll offer his assisstance. Somewhere in the ruins a
rakshasa is wandering around and asks you to help him raid the treasure room.
Assisst and get the treasure. Go break up the gambling game in the North West
as well. Note: Save frequently. If you encounter a patrol just give them dosh.
Finally Enter the sewer grate located somewhere in the North West Quadrant.
You will now find yourself in the temple. Head west until you find
Tyranthraxus and then when he runs off go north and up the stairs. Now go to
the North East and enter the South Door. You are now in the final battle with
Tyranthraxus and his 12 High Priests and 48 Margoyles. The easiest way to kill
him is to all be invisible with either the spell (Not very effective) or the
Dust of Disappearance (infinitely Preferable). Once you have defeated him you
will be teleported to Shadowdale where a feast will be held in your honour.
Congratulations you have completed Curse of the Azure Bonds.
- Assassin.
------------------------------------------------------------------------------
This solution and the accompanying maps were done by ASSASSIN of
the DRAGON SLAYERS. If you need any assistance with RPG's or Adventures
you can contact either:
Assassin : Craig Knowles.
or
The Thief : Markus Crean.
On the Thieves Guild BBS in Victoria ph: (03) 531 8578.
or by correspondence to:
944 Centre Rd, Sth Oakleigh, Vic 3167.
If we cant help you, well find out using our many contacts. We will reply
as promptly as is possible.
Greetings go to:
Ingold Inglorion - SysOp of the thieves guild
and
Sherlock Holmes.